- SFML Library
This was a University project for my C++ Programming 2 Module in Teesside University 1st Year. I created it using Codeblocks between Linux and Windows using the SFML Library.
The game consists of two playable snakes where you battle for the highest score by collecting fruit while also having the addition of a new collectable type: Glue.
With the Glue, you can collect it but can only be collected over time and once you absorb enough of it, you'll be able to use it to stop momentarily to gain a possible advantage over your opponent.